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Needed for private passwords and the Start button that boots a server. Create account and Sign in are in the top banner.
You own the games. We host the servers.
This walkthrough gets you onto a BroLabz game server.
Once you are signed in, use the Dashboard to get around the site — Games, Start a server, customs, and votes.
Follow these steps, then join.
Needed for private passwords and the Start button that boots a server. Create account and Sign in are in the top banner.
Community chat, voice, and the #games-info pin board (same passwords as the member site). The Discord icon is in the top banner.
Public servers: the address is on the public game listing. Private servers: sign in — address and password are on the member site and Discord #games-info. After you sign in, open Games from the Dashboard.
Always-on: wait until Online, then connect.
On-demand: Dashboard → that game → Start → wait until Online.
Custom: check out your own server — you are the admin.
Those lists live on the Dashboard after you sign in.
Use the copy boxes. Public servers have no password — still copy the connect address (and port if shown).
In your game: Multiplayer, favorites, or server browser — paste the connect address. Stuck? That game’s Discord #games-info pin has the exact clicks.
That’s the join path. Next is how BroLabz runs a game server three ways — Always-on, On-demand, and Custom — and why an empty game server does not sit on the lab forever.
Same lab. Three ways a server can run.
Mode 1
Community game servers that stay online. You do not press Start — they stay online. When status says Online, copy the connect address (and password if private). Best for drop-in whenever. They do not shut off for being empty.
Mode 2
Shared game servers you Start when you are ready to play (needs a free account). If nobody is playing, they shut off after about one to two days so they do not sit on the lab all week. Bigger servers stop sooner. Then connect with the address and password from the member site.
Mode 3
Your own dedicated game server. You are the admin — you decide open to anyone, or invite-only. If your custom game server sits empty (nobody playing) for about 24 hours, it auto-stops (world kept). Uses its own capacity pool.
The lab can only run so many game servers at once. Light / Medium / Heavy next to a game is how much lab room that server takes — not how hard the game is, and not a pay tier.
Always-on, On-demand, and Custom each have their own meter. Filling On-demand does not fill Always-on. Same unit system on all three.
Example: one Light + one Medium + one Heavy = 1 + 2 + 3 = 6 slots used. Starting another Heavy needs 3 free slots. If only 2 are free, that Start waits. The picture below is 3 Light + 2 Medium + 1 Heavy = 3 + 4 + 3 = 10 slots (Mediums always take a pair).
Meter full? That mode cannot start another server until something stops and those slots come back. Always-on stays up on purpose. On-demand frees slots when it shuts off empty. Custom frees slots when it auto-stops empty (~24h) or you stop the checkout.
They are not the same thing.
Clock 1 · the server
When an On-demand server is empty
Nobody in the game? A countdown starts. When it runs out, that server shuts off so it does not sit on the lab all week.
Light ~48 hours · Medium ~36 hours · Heavy ~24 hours
Someone joins? Countdown starts over. Busy servers stay up.
Custom uses the same idea, but one number: empty about 24 hours → auto-stop (any size). You can still stop it yourself.
Always-on skips this clock — those stay online on purpose.
Clock 2 · you
How many game servers you can boot today
Start is the button that boots an On-demand or Custom game server. Each member can only do that so many times in 24 hours. Bigger servers use more of that budget. Used boots refill on your account over 24 hours.
See it on your Dashboard: “Your Start budget · rolling 24h”.
This does not shut off a running server
and does not change the lab meter.
It just stops one person booting every game server for the day.
Petition to make a title Always-on (or retire one). Friends sign; staff can promote after threshold.
Want a game we don’t host yet? Send a request — we review adding a dedicated server.
Only on the signed-in member site and Discord #games-info. Never on X, never on the public homepage.
No. Buy the game on Steam (or Minecraft Java where the game listing says so). BroLabz is the multiplayer server, not a free game store.
Yes — completely free. Sign up, get the connect address and passwords, press Start to boot an On-demand or Custom server, run customs, and vote — no payment required. Optional tips on the Fund page only help keep the lab online. They never buy extra Start-a-server clicks, Always-on pins, rank, or extra power.
The password you type in the game to connect. Public servers do not have one — just the connect address on the game listing. Private servers: sign in. The password is on the member site and Discord #games-info only — never on the public homepage or X.
Always-on: check status or Discord (maybe updating).
On-demand: press Start on the member site — if the lab has capacity, the server will boot. Wait until it shows Online, then connect with the address and password.
Those labels are how much lab room a server uses — like seats on a bus, not how hard the game is and not pay tiers.
Light = 1 slot · Medium = 2 slots · Heavy = 3 slots. Each mode (Always-on, On-demand, Custom) has its own capacity meter made of those slots. A heavy title fills three slots; a light fills one.
On-demand servers shut themselves off if nobody is connected, so they do not sit on the lab all week. How long they wait depends on size: Light about 48 hours empty · Medium about 36 hours · Heavy about 24 hours. That empty-server countdown only runs while nobody is in the game. Someone joins? It starts over. Always-on servers do not use this countdown — they stay online on purpose. Custom has its own empty clock: about 24 hours (any size) → auto-stop. Full walkthrough is in the capacity section above.
Discord first — game channel or #suggestions. Be kind; small crew.
Free account → Discord → copy the connect address → play.
You own the games. We host the servers.